﻿#ifndef __ICONV_UNIT_H__
#define __ICONV_UNIT_H__
#include "iconv/iconv.h"
#include <string>


namespace gofgame {
	namespace common {
		class IconvUnit {
		public:
			static std::string  a2u(const char *inbuf);
			static std::string  u2a(const char *inbuf);
		};
	}
}

#endif //__ICONV_UNIT_H__
